- Real World asset would look cool in a game (zombie?).
- 1M poly's decimated from around 10M in Zbrush.
- Scan processed in AgiSoft Photoscan before decimation.
- Tri-Poly mesh with some holes/gaps as you would expect from a RAW scan. 4K texture map included.
- Check out my other 3D scanned vehicles as I have done quite a few on my travels.
Old School Bus - scanned in the US with overgrown environment.