This is a real 3D female model scanned on a photogrammetry rig of over 100 cameras. The original mesh and texture were processed from this data to create a highly accurate, to scale, realistic 3D double of the female model.
This a-pose has been retopologised, with quad-topology optimised into 7 subdivision levels and included in the ZPR. The pony tail and eyes comes as separate sub tools.
The high polycount of 19 million quads, and the low of 4,500 quads, are both included as OBJs. With an FBX of the lowest poly included for game readiness.
The original RAW scan captured, made up of 5.5 million tris is also included as an OBJ.
The scan comes with 4k diffuse, normals, and AO maps.
I’ve worked on the scan to make it as ready and usable as possible, while retaining the realism found in the original RAW scan. Ideally, this gives you the best of both worlds.
Good to go for most uses, including game.
- 7 subdivision levels (ZPR)
- 4,500 quad poly (OBJ + FBX)
- 19 million quad poly (OBJ)
- RAW 5.5 million tri poly (OBJ)
- 4k Diffuse (TGA)
- 4k Normals (TGA)
- 4k AO (TGA)