A real dog, using photogrammetry, scanned and processed into a 3D model. I used Agisoft Photoscan for the processing and texture building. ZBrush to clean up a few occlusions, as well as generating UVs.
The scan has been scaled and oriented and comes with:
- 250,000 tri-poly mesh (OBJ)
- 8k texture map (TIFF)