The 3D mesh built in Photoscan. I’ve cleaned it slightly in ZBrush and exported the model with a new UV map. The 8k textures have been mapped to my new UVs, and generated from the original images used to build the scan. This was once a real live bird, but has since been stuffed. Still very lifelike, with well maintained feathers for colour and texture.
It is a 3D model or scan for use in games, film, as 3d reference material - not a real actual stuffed bird!
• OBJ. 300k tri-poly mesh (scaled & oriented)
• 8192 x 8192 Texture map
• UV mapped