Home / People 3D Scans / Base Mesh 3D Scans / Topologised Muscle Male A Pose 01 – Rig Ready
muscleman_halfhalf
2-angle-colour
3-angle-grey
3-front-grey
4-front
5-cu-mesh
6-cu-angle
7-back-cu
8-back-grey
9-back-colour
10-angle-colour-mid
11-hand-cu
1-sub-divs
12-muscleman_basecolor
13-muscleman_normal
14-muscleman_occlusionroughnessmetallic
15-muscleman_wireframe_45
16-muscleman_wireframe_front
17-muscleman_wireframe_profile
18-muscleman_wireframe_back
  • muscleman_halfhalf
  • 2-angle-colour
  • 3-angle-grey
  • 3-front-grey
  • 4-front
  • 5-cu-mesh
  • 6-cu-angle
  • 7-back-cu
  • 8-back-grey
  • 9-back-colour
  • 10-angle-colour-mid
  • 11-hand-cu
  • 1-sub-divs
  • 12-muscleman_basecolor
  • 13-muscleman_normal
  • 14-muscleman_occlusionroughnessmetallic
  • 15-muscleman_wireframe_45
  • 16-muscleman_wireframe_front
  • 17-muscleman_wireframe_profile
  • 18-muscleman_wireframe_back

Topologised Muscle Male A Pose 01 – Rig Ready

$99.00

untitled.37

Capture Artist:

Scan Grading: Ultimate

Scans Uploaded: 75

7 subdivision ZPR file
Original RAW scan included
Low and high poly OBJs
Diffuse, normal, AO maps

Royalty Free License

Standard Use
This is a real 3D male model scanned on a photogrammetry rig of over 100 cameras. The original mesh and texture were processed from this data to create a highly accurate, to scale, realistic 3D double of the male model.
This a-pose has been retopologised, with quad-topology optimised into 7 subdivision levels and included in the ZPR.
The high polycount of 14 million quads, and the low of 3,500 quads, are both included as OBJs. With an FBX of the lowest poly included for game readiness.
My original cleaned mesh I worked from, made up of 17.5 million tris is also included as an OBJ.
The scan comes with 4k diffuse, normals, and AO maps.
I’ve worked on the scan to make it as ready and usable as possible, while retaining the realism found in the original RAW scan. Ideally, this gives you the best of both worlds.
Specs:
  • 7 subdivision levels (ZPR)
  • 3,500 quad poly (OBJ + FBX)
  • 14 million quad poly (OBJ)
  • RAW 17.5 million tri poly (OBJ)
  • 4k Diffuse (TGA)
  • 4k Normals (TGA)
  • 4k AO (TGA)

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